🐮Livestock

Moo, baa, cluck—ka-ching!

Reference tables

Animal Sheet

Animal
Required Level
Map
Food
Growth Time
Sell price

Pig

11

Piggy Pond

Pig food

24 hours

3000 FT

Cow

16

Dairy Dale

Hay

24 hours

3500 FT

Sheep

21

Sheep Fields

Hay

24 hours

5000 FT

Chicken

26

Egg Haven

Chicken food

24 hours

8000 FT

Dinosaur

31

Dragon Island

Hay

24 hours

200000 FT

Animal Product Sheet

Each animal produces the product ten times in its lifetime.

Animal
Product
Harvest time
Sell price (per unit)
Description

Cow

10 units

8 hours

15 FT

---

Sheep

10 units

8 hours

25 FT

---

Chicken

1 unit

8 hours

250 FT

8% successful incubation

Dinosaur

1 unit

8 hours

20000 FT

6% successful incubation

Unlocking New Animals

When you reach levels 11, 16, 21, 26, and 31, you will unlock Piggy Pond, Dairy Dale, Sheep Fields, Egg Haven, and Dragon Island respectively, and receive a Baby Pig, Baby Cow, Baby Sheep, Chicken Egg, and Dinosaur Egg to raise on the corresponding maps.(Map - Animal Sheet)

These babies are not sold by any NPC. They are delivered directly to the inventory when you reach the specified level, and may also appear as event gifts or bonuses in Diamond packages. Each map can house up to 24 animals at any one time; manage your space wisely.

An animal is only allowed in a specific map.

Starting a Baby Animal

After acquiring a Baby Animal item, travel to its designated map, select the item in your inventory, then click the pen to begin raising it. (for Dinosaurs, drop the Baby Dinosaur anywhere on Dragon Island—no pen needed).

Chicken & Dinosaur Eggs

For Chickens and Dinosaurs you will receive an Egg item instead of a Baby Animal. Incubate the Egg on the same map: select it in your inventory, then click an empty incubator to start hatching. When incubation completes successfully, the Egg transforms into a Baby Chicken or Baby Dinosaur item—click the incubator to move the baby into your inventory, then raise it like any other animal.

It costs 20 energy points to start raising an animal.

Egg
Success rate
Source

Chicken Egg

8%

Animal's product

Golden Chicken Egg

100%

Gift and events

Dinosaur Egg

6%

Animal's product

Golden Dinosaur Egg

100%

Gift and events

If the incubator still shows an Egg icon after the timer, the hatch failed.

Growth & Maturity

Each baby needs time to grow before it can be used:

  1. Feed the animal with its required food (Food – Animal Sheet). You can buy it from NPC Tom in the Golden Plains map.

  2. The yellow bar indicates hunger. When it empties, the animal becomes hungry and all other timers pause until it is fed.

  3. The timer text above the animal shows progress: before maturity it counts down the remaining growth time (Growth Time – Animal Sheet); after maturity it counts down to the next harvest (Harvest Time – Animal Product Sheet).

  4. If the animal becomes hungry or sick, the timer pauses until you feed or treat it. (Food and needles are both sold by NPC Tom)

    • Feeding: After purchasing the appropriate food from Tom, select the item in your inventory, then click the feed trough at the front of the pen.

    • Healing: Ensure you have a needle in your inventory, select it, then click the sick animal (marked by a needle icon above its head).

Once the timer reaches zero, the animal is considered mature.

Harvest Options

Selling the Animal

Immediately after maturity you may put the animal into your inventory and hand it to NPC Henry to earn FT (Sell Price – Animal Sheet). This is a quick‑cash strategy but often yields less profit in the long run. How to sell: Click the hand icon that appears above the mature animal to move it into your inventory, then travel to NPC Henry in the Golden Plains map and select the animal to sell.

Harvesting Products

Except for pigs, every mature animal can produce goods that are usually worth more than the animal itself. Key facts:

  • Up to 10 harvests per animal.

  • After each harvest you must feed the animal and wait for the next harvest (Harvest Time – Animal Product Sheet).

  • Collecting products: An Animal Product Container appears near the pen; click it to harvest the animal product.

  • A number indicator beneath this bar shows how many harvests remain for that animal.

  • Once all harvests are used, you can still move the animal into your inventory and sell it to NPC Henry (see Selling the Animal above).

Animal
Product container

Cow

Sheep

Chicken

Dinosaur

Careful management of feeding and health maximises total profit.

- NPC Henry

The Pig Exception

Pigs do not generate any products. A Baby Pig can only be:

  1. Raised to maturity.

  2. Moved to your inventory.

  3. Sold to Henry for its Sell Price (Sell Price – Animal Sheet).

Pigs are one-time earning animals—raise them once, then sell them.

Hunger & Illness

  • Animals stop all timers if they are hungry or sick.

  • Purchase food from NPC Tom to keep them fed.

  • If an animal falls ill, buy a needle from Tom and use it to cure the animal. Timers resume once the animal is healthy and fed.

Video tutorial

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